Cube Gear
Posted: Sat May 26, 2012 4:53 pm
I probably wasted more plastic on this print with bad prints than I have on any other single print. The bottom half is a lot rougher than the top, I was having some temperature issues with my PLA, I thought it was hot enough and it wasn't.
Most of it is printed with 0.3 layer height 1 boundary and 30% infill.
The top half I sliced with skeinforge, so it's not quite that simple.
I had a couple of issues with this print, the first was the hotend tearing up the first layer as Slic3r runs it back and forth across the pieces in the layout, I added a small amount of lift to resolve the problem in Slic3r.
I sliced the other half with Skeinforge because of a missing boundary on one layer in the original print, I got the same thing with Skeinforge until I increases the temperature of my hotend. Seems the green PLA has enough variation that it needs a higher temperature.
I don't often do the same print using Slic3r and Skeinforge, it's an interesting comparison, the Skeinforge print required a lot less cleanup, which is purely a function of better path planning, Slic3r continually moves between pieces leaving a small blob as it wipes ooze off the nozzle as it hits the boundaries. The comb plugin in Skeinforge minimizes these types of moves and it makes a pretty big difference at least on this print.
it moves surprisingly well, though the first couple of turns were very tight
Most of it is printed with 0.3 layer height 1 boundary and 30% infill.
The top half I sliced with skeinforge, so it's not quite that simple.
I had a couple of issues with this print, the first was the hotend tearing up the first layer as Slic3r runs it back and forth across the pieces in the layout, I added a small amount of lift to resolve the problem in Slic3r.
I sliced the other half with Skeinforge because of a missing boundary on one layer in the original print, I got the same thing with Skeinforge until I increases the temperature of my hotend. Seems the green PLA has enough variation that it needs a higher temperature.
I don't often do the same print using Slic3r and Skeinforge, it's an interesting comparison, the Skeinforge print required a lot less cleanup, which is purely a function of better path planning, Slic3r continually moves between pieces leaving a small blob as it wipes ooze off the nozzle as it hits the boundaries. The comb plugin in Skeinforge minimizes these types of moves and it makes a pretty big difference at least on this print.
it moves surprisingly well, though the first couple of turns were very tight