KISSlicer and Slic3r gcode observations
Posted: Tue Feb 26, 2013 5:56 pm
I've just started looking at KISSlicer but I've been a Slic3r user since it's inception. I've heard good things about KISSlicer so I wanted to see for myself. I have not printed anything yet but I have sliced the same object in both slicers in order to compare gcode. What I can say is that KISS cuts up segments into very short lengths. This creates larger gcode files. However, it also results in very precise extruder control. It is remarkably shorter than an equivalent Slic3r output. Extraction moves are typically on the order of .01mm in KISS and .1mm in Slic3r - an order of magnitude larger. Here are 2 screenshots scaled to the same with the code selected so you can see the difference:
KISSlicer: Slic3R: For one thing, these short segments give much smoother arcs than the longer ones generated by Slic3r, resulting in better print quality. I also think (and intend to do some tests) that they also provide greater predictability over how much material is deposited and where.
Anyway, I thought this was an interesting observation that I wanted to share.
KISSlicer: Slic3R: For one thing, these short segments give much smoother arcs than the longer ones generated by Slic3r, resulting in better print quality. I also think (and intend to do some tests) that they also provide greater predictability over how much material is deposited and where.
Anyway, I thought this was an interesting observation that I wanted to share.