Using the z-lift at 1mm like mhackney suggested seems to have helped, thanks! With this next print I think I was being a little too ambitious, considering I'm still not "fully" calibrated... But it actually turned out ok. I printed Serge's head:
http://www.thingiverse.com/thing:49690 from thingiverse just to see if it would do it. I didn't use support material, and printed *really* slow, like <10mm/sec, and at 255*C. I think it took about 3 hours to print, and I only printed it at 40% scale, lol.
About 60% the way through the print I accidentally knocked the laptop off the desk & killed the job. I imported the stl into sketchup, then sliced the head down to start at about where I thought it had left off. Re-imported it into repetier-host & had to do quite a few dry runs until I thought it was close to the correct size when trying to re-start the print. The bed had cooled down as well and the piece was no longer sticking... So I also had to make sure the rotation & placement on x/y was correct. After a lot of tweaking, I had it close enough and re-started it. It was the correct proportions I believe, but I did have it slightly misaligned on the y-axis. Here's some pics:
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https://lh4.googleusercontent.com/-t3nJ ... CN9559.JPG[/img]
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https://lh3.googleusercontent.com/-DcE5 ... CN9560.JPG[/img]
You can see here it had issues with the chin overhang, I thought it was going to do worse than it actually did though...
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https://lh4.googleusercontent.com/-D_t3 ... CN9561.JPG[/img]
And the beginning of the nose overhang suffered the same issue:
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https://lh4.googleusercontent.com/-1h7_ ... CN9563.JPG[/img]
Here you can see the line of where I had to piece together re-starting the print right where the eyes are
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https://lh3.googleusercontent.com/-mScy ... CN9566.JPG[/img]
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https://lh4.googleusercontent.com/--QYa ... CN9569.JPG[/img]
Finished!
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https://lh3.googleusercontent.com/-gHAW ... CN9573.JPG[/img]